Dark Souls II Update v1.04 changelog:
Fixed abnormal amounts of damage being caused by certain weapons
An upper limit has been set to the number of Souls a player can earn when fighting off invading players
Fixed the phenomenon where the player is not able to talk to Licia of Lindeldt
Fixed the progression-stopping phenomenon at Heide’s Tower when the host falls off right before the Dragonrider Boss Fight
Fixed the phenomenon in Majula where the door does not open even after moved by Licia of Lindeldt
Fixed the progression-stopping phenomenon when the player talks to Laddersmith Gilligan in Earthen Peak
Fixed the phenomenon when the poison pond does not disappear when the windmill is burned down and immobilized
Fixed the phenomenon when that the poison pond returns after the windmill is burned down and immobilized, and the player is summoned into another world as a Blue Savior then returned to their own world
Fixed the loading screen issue when you lose a deathmatch in the Undead Purgatory
Fixed the issue where saved data cannot be reloaded if the game is shut down right after the player is caught by the Darksucker, in an oil puddle in Black Gulch
Fixed the phenomenon where items do not disappear from inventory if they are thrown away while they are also being used
Fixed the ability to use parry while back-stepping
Fixed the ability to use parry while invincible
Fixed the phenomenon where the player floats in the air if attacked while hanging onto a rope
Fixed the phenomenon in Brightstone Cove Tseldora when the Duke’s Dear Freja stops moving after defeating a summoned player in a NG+ playthru
Fixed the phenomenon where the Tseldora Den Key cannot be acquired after the confrontational event between Mild-mannered Pate and Creighton the Wanderer in Brightstone Cove Tseldora
Fixed the phenomenon where sound effects volume does not comply with the optional settings during the fight with the Looking Glass Knight
Fixed the jumping shortcut at the Shrine of Winter
Fixed the phenomenon where a summoning signature can be written near a bonfire in Belfry Sol Approach
Fixed the phenomenon where the floor trap in the Iron Keep is displayed differently on host and client worlds during multi-play
Fixed the phenomenon where the resume point is different from where the game was forced-quit after the player died
Fixed the issue where the selected message for deletion is not deleted, but a different message is deleted
Fixed the Halberd weapons sound effects that sometimes do not play when the weapon is swung
Adjusted the sound made when the Silver Eagle Kite Shield is hit
Fixed the issue where the player holding thrusting swords in both hands can cause continuous damage until the opponent’s stamina runs out
Fixed the phenomenon where the player dual-wields whips and only the Right-hand weapon hits the enemy
Adjustments were made so players can get out of the continuous attacks from Syan’s Halberd
Adjustments were made so players can get out of the continuous attacks from a player who is dual-wielding with a Straight Sword and with the Red Rust Sword in their left hand
Defender Greatsword can be enchanted
Fixed the phenomenon where a heavy attack while holding Pate’s Spear with both hands produces only one hit
Adjusted the Strong Attack of the Spider’s Silk when Dual-Wielding
Lucerne Strong Attack will penetrate shields
Corrected the description of the attack type for the King’s Ultra Greatsword
Corrected the description of the attack type for Manikin Claws
Corrected the description of the attack type for Drakekeeper’s Warpick
Fixed the Symbol Markings of “Galib, God of Disease” and “Caitha, Goddess of Tears” on the Name-Engraved Ring
Fixed the issue where the Information text sometimes does not display properly
Correction to the amount of damage inflicted against other players and enemies
Shortened the amount of time stunned when taking damage from multiple attacks
Dark Souls II Calibration Update v1.08 changelog:
Health Recovery Items can no longer be used during any PvP
Increased the matching range for users in online play
Over-all balance adjustments made to weapons, armors, accessories and spells
Fixed abnormal amounts of damage being caused by certain weapons
An upper limit has been set to the number of Souls a player can earn when fighting off invading players
Fixed the phenomenon where the player is not able to talk to Licia of Lindeldt
Fixed the progression-stopping phenomenon at Heide’s Tower when the host falls off right before the Dragonrider Boss Fight
Fixed the phenomenon in Majula where the door does not open even after moved by Licia of Lindeldt
Fixed the progression-stopping phenomenon when the player talks to Laddersmith Gilligan in Earthen Peak
Fixed the phenomenon when the poison pond does not disappear when the windmill is burned down and immobilized
Fixed the phenomenon when that the poison pond returns after the windmill is burned down and immobilized, and the player is summoned into another world as a Blue Savior then returned to their own world
Fixed the loading screen issue when you lose a deathmatch in the Undead Purgatory
Fixed the issue where saved data cannot be reloaded if the game is shut down right after the player is caught by the Darksucker, in an oil puddle in Black Gulch
Fixed the phenomenon where items do not disappear from inventory if they are thrown away while they are also being used
Fixed the ability to use parry while back-stepping
Fixed the ability to use parry while invincible
Fixed the phenomenon where the player floats in the air if attacked while hanging onto a rope
Fixed the phenomenon in Brightstone Cove Tseldora when the Duke’s Dear Freja stops moving after defeating a summoned player in a NG+ playthru
Fixed the phenomenon where the Tseldora Den Key cannot be acquired after the confrontational event between Mild-mannered Pate and Creighton the Wanderer in Brightstone Cove Tseldora
Fixed the phenomenon where sound effects volume does not comply with the optional settings during the fight with the Looking Glass Knight
Fixed the jumping shortcut at the Shrine of Winter
Fixed the phenomenon where a summoning signature can be written near a bonfire in Belfry Sol Approach
Fixed the phenomenon where the floor trap in the Iron Keep is displayed differently on host and client worlds during multi-play
Fixed the phenomenon where the resume point is different from where the game was forced-quit after the player died
Fixed the issue where the selected message for deletion is not deleted, but a different message is deleted
Fixed the Halberd weapons sound effects that sometimes do not play when the weapon is swung
Adjusted the sound made when the Silver Eagle Kite Shield is hit
Fixed the issue where the player holding thrusting swords in both hands can cause continuous damage until the opponent’s stamina runs out
Fixed the phenomenon where the player dual-wields whips and only the Right-hand weapon hits the enemy
Adjustments were made so players can get out of the continuous attacks from Syan’s Halberd
Adjustments were made so players can get out of the continuous attacks from a player who is dual-wielding with a Straight Sword and with the Red Rust Sword in their left hand
Defender Greatsword can be enchanted
Fixed the phenomenon where a heavy attack while holding Pate’s Spear with both hands produces only one hit
Adjusted the Strong Attack of the Spider’s Silk when Dual-Wielding
Lucerne Strong Attack will penetrate shields
Corrected the description of the attack type for the King’s Ultra Greatsword
Corrected the description of the attack type for Manikin Claws
Corrected the description of the attack type for Drakekeeper’s Warpick
Fixed the Symbol Markings of “Galib, God of Disease” and “Caitha, Goddess of Tears” on the Name-Engraved Ring
Fixed the issue where the Information text sometimes does not display properly
Correction to the amount of damage inflicted against other players and enemies
Shortened the amount of time stunned when taking damage from multiple attacks
Dark Souls II Calibration Update v1.08 changelog:
Health Recovery Items can no longer be used during any PvP
Increased the matching range for users in online play
Over-all balance adjustments made to weapons, armors, accessories and spells
Note: Previous updates are not required.
Release Name: Dark.Souls.II.Update.v1.04-FTS
Size: 820 MB
(All in one link )
Or one of Mirros below :
Dark Souls II Update v1.04-FTS



